Mechanized Crossdressing Punishment
Mechanized Crossdressing Punishment was the winner of the March 2016 Alpha Lab Game Jam, a game design club at Columbia College Chicago. The title was also chosen by another team using a random game name generator. It was a simple fighting game, and drew a lot of inspiration from Rockem Sockem Robots. The game was developed over a period of two days, using the Unity Engine.
About the Game
Our first task was coming up with a game that matched the title, Mechanized Crossdressing Punishment, no simple task. Eventually we decided to create a simple fighter game, where the combatants were cross dressing robots, that the players could customize. The gameplay was fairly simple, with high low punches and blocks. However, as a fun twist, as your robot loses health, it also loses its cloths.
Role
I took more of a leadership role for this project, acting as lead designer as well as a programmer. I organized the other designers and programmers as well as the artists. I worked on the core game mechanics, punching and blocking, as well as the health system.
Instructions
Player Two:
- "I" High Punch
- "K" Low Punch
- "O" High Block
- "L" Low Block
Player One:
- "W" High Punch
- "S" Low Punch
- "Q" High Block
- "A" Low Block